3D Modeling, Texturing, and Implementation — June - October 2021
Cam and Amanda both created assets for SuperScience's VR game called Incoming! They produced a major portion of the game's models and appearance, including the 2 main islands in the game. Creating functional game pieces for VR comes with obstacles, but they were thwarted through learning Unity and VR asset implementation. To understand better what was needed for the game, there was a lot of iterative work with trial and error to see what was optimal for in-game and how it was perceived through the VR console.
Click on a specific asset list to see more work!